A follow player AI that uses physics

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  • Randomation-Vehicle-Physics

    Vehicle physics system for the Unity engine.

    I've seen AI cars with physics in this project https://github.com/JustInvoke/Randomation-Vehicle-Physics Maybe you can take a look at the code and see how they implement it. Also there is an assest called Universal Vehicle Controller which has AI with physics, and a link to a demo if you want to try it before.

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