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vilmos is a stack-based programming language written by me based on colors and images instead of code, so you can basically write a programs just by drawing a picture. What I linked in the post above is the interpreter that makes runnable images written following vilmos language specs. In vilmos, each pixel of the given image rapresents a single instruction (for example: push to the stack, print from the stack, duplicate the top of the stack, and so on..), so what the interpreter does is reading the given image pixels and compare their RGB values with the operations RGB values specified in the documentation. But you can define also custom color codes to override the standard ones!
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