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I wonder how it compares to Teal. Both have type annotations on top of Lua syntax.
I understand what C bindings means - hence my comment about the lowest common denominator. I'm not deeply familiar with the Lua api so I don't feel comfortable commenting on it, but the sentry C api is a prime example. Yes you can use this API from many different languages, including C++, but you end up writing code like this. You almost always lose type safety, RAII, and introduce error prone, verbose code, such as: sentry_value_t debug_crumb = sentry_value_new_breadcrumb("http", "debug crumb"); sentry_value_set_by_key( debug_crumb, "category", sentry_value_new_string("example!")); sentry_value_set_by_key( debug_crumb, "depth", sentry_value_new_int32(11)); sentry_value_set_by_key( debug_crumb, "level", sentry_value_new_string("debug")); sentry_add_breadcrumb(debug_crumb);
You often end up with cases where you have to manually call the correct free function for the type you're using, again completely untyped - e.g. if I'm using both sentry and cjson, then my function will ook something like this: