Implementing Quaternions

This page summarizes the projects mentioned and recommended in the original post on /r/cpp_questions

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  • GLM

    OpenGL Mathematics (GLM)

    Not really C++ related but just checking... you know that gluLookAt() is ridiculously deprecated, ancient OpenGL right? Modern OpenGL is to be preferred in every situation save being forced to use legacy GL for a school assignment. Otherwise, you should hop to using GL4.3 at the very least. glm is the modern math C++ OpenGL math library which has all of this stuff (linear algebra, quaternions, etc), view and projection matrices, etc. built in.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

    Not really C++ related but just checking... you know that gluLookAt() is ridiculously deprecated, ancient OpenGL right? Modern OpenGL is to be preferred in every situation save being forced to use legacy GL for a school assignment. Otherwise, you should hop to using GL4.3 at the very least. glm is the modern math C++ OpenGL math library which has all of this stuff (linear algebra, quaternions, etc), view and projection matrices, etc. built in.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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