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Not really C++ related but just checking... you know that gluLookAt() is ridiculously deprecated, ancient OpenGL right? Modern OpenGL is to be preferred in every situation save being forced to use legacy GL for a school assignment. Otherwise, you should hop to using GL4.3 at the very least. glm is the modern math C++ OpenGL math library which has all of this stuff (linear algebra, quaternions, etc), view and projection matrices, etc. built in.
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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Not really C++ related but just checking... you know that gluLookAt() is ridiculously deprecated, ancient OpenGL right? Modern OpenGL is to be preferred in every situation save being forced to use legacy GL for a school assignment. Otherwise, you should hop to using GL4.3 at the very least. glm is the modern math C++ OpenGL math library which has all of this stuff (linear algebra, quaternions, etc), view and projection matrices, etc. built in.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.