Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
I'm relatively new into RL and instead of using MuJoCo envs, I just started using the Bullet ones. You need to install `pybullet` and then import `pybullet_envs`. See: https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet/gym/pybullet_envs
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Why are there triple AAA games bad optimized and with lots of bugs??
1 project | reddit.com/r/gamedev | 28 Nov 2022
How to go about making a physics engine via compute shader?
1 project | reddit.com/r/gamedev | 14 Nov 2022
CMakeLists.txt -> <terminated> (exit value: -1.073.741.515)
1 project | reddit.com/r/cpp_questions | 9 Aug 2022
Help with installing a program from bitbucket!
1 project | reddit.com/r/linux4noobs | 9 May 2022
Newton Dynamics vs Bullet Physics for Game Engine?
2 projects | reddit.com/r/gamedev | 25 Jan 2022