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Start the day off right with a new Ray Tracing sample to render a simple scene showing the basics of ray tracing, including Ambient Occlusion, top and bottom level acceleration structure rebuilding for animation, multiple objects in a scene, and refraction: https://github.com/KhronosGroup/Vulkan-Samples/tree/master/samples/extensions/raytracing_extended
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Hence, a higher number means a more popular project.
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