App thinks my fingerprint scanner is a controller, cannot use on-screen controls because of this

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  • libGDX

    Desktop/Android/HTML5/iOS Java game development framework

  • I don't have any 3rd party controller apps, only stadia has this problem, I even needed to change the settings in gamepad tester to have my fingerprint scanner show up. Uinput-fpc is my fingerprint scanner, I know that for sure, and the only gamepad that shows up is > you guessed it. Uinput-fpc. This is not a new problem and also not just Stadia https://github.com/libgdx/libgdx/issues/5596

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