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The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
I've been trying to use both SDL2's Canvas and egui_sdl2_gl at the same time, but unfortunately it seems like they mix quite badly. The example code is here.
Found the answer: the problem was that SDL's Canvas is caching opengl calls until you call present(), which was preventing egui calls to be in the same frame. Calling SDL_RenderFlush fixed it. Opened a PR to rust-SDL2: https://github.com/Rust-SDL2/rust-sdl2/pull/1153
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