There should be more content in the 3d libgdx documentation

This page summarizes the projects mentioned and recommended in the original post on /r/libgdx

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  • gdx-gltf

    GLTF 2.0 3D format support and PBR shader implementation for LibGDX

  • The number of people who use libGDX for 3D work is relatively small. Even the 2D documentation could do with some work here and there. You may wish to use the gdx-gltf demo as a starting point, but it won't be easy.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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