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If you're cool with just writing code with no GUI environment, I'm a big fan of Monogame, especially when paired with the Nez library extension. Using Monogame by itself is fine and let's you do basically everything from scratch how you want it, but Nez gives you a strong foundation of basics handled for you without completely getting in your way, including an entity-component style workflow that you may be used to from Unity.
If you're cool with just writing code with no GUI environment, I'm a big fan of Monogame, especially when paired with the Nez library extension. Using Monogame by itself is fine and let's you do basically everything from scratch how you want it, but Nez gives you a strong foundation of basics handled for you without completely getting in your way, including an entity-component style workflow that you may be used to from Unity.