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> In our "current world", if you want a 3D viewer, you use WebGL and Javascript, and voila, what you get is what you see in all browsers that support WebGL.
Under "Considered Alternatives" [0]
> 4. Do not add a new element. Pass enough data to WebGL to render accurately
> As noted above, this would require any site that wants to use an AR experience to request and have the user trust that site enough to allow them access to the camera stream as well as other information. A new element allows this use case without requiring the user to make that decision.
[0] https://github.com/WebKit/explainers/tree/main/model#conside...
No need for such an element. It's such a private use case to display 3D models that it's better suited as a web component than an element in the standard. See for example https://modelviewer.dev/