learn graphics programming

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

    For 2D/3D games, I recommend bevy, but it is under very heavy development still, which is both good and bad. Some features aren't there yet or experimental, but it's coming along very quickly. Bevy also has a discord. There also is a Rust Game Dev discord.

  • libaegis

    OpenCV pipelines with lambda functions (by olefasting)

    Here is a small library I wrote in C++ for creating functional pipelines for OpenCV, for example: https://github.com/olefasting/libaegis

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

    Graphics are very hard and given that Rust is young, you'll have a hard time if you're new. learnopengl is a good place to start. Then for rust, you can try going for wgpu (very new).

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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