Can anyone help me with a template for a crafting system in games? And also if you can help me understand how can I prototype it as it is very expensive in development?

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  • Simple-Inventory

    Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environmental objects.

    Sure, it's all contained in this repo - https://github.com/KampinKarl1/Simple-Inventory.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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