Mobile PBR- this vert based version of the standard shader has been the difference between 25FPS and 40-60FPS on the Vita; just thought I’d link it here for my peeps working on mobile- https://github.com/Votrubec/VertexShader

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/Unity3D

Our great sponsors
  • Scout APM - Less time debugging, more time building
  • SonarLint - Deliver Cleaner and Safer Code - Right in Your IDE of Choice!
  • OPS - Build and Run Open Source Unikernels
  • VertexShader

    Unity Vertex PBR Shader

    https://github.com/Votrubec/VertexShader for anyone on mobile

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts