Can you inspect a foreign object's signature from Rust (DLL / SO loaded library inspection)?

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  • rust-bindgen

    Automatically generates Rust FFI bindings to C (and some C++) libraries.

  • I think doing this at runtime is the wrong approach, since the dylib does not contain any signatures, so any solution you come up with will be imperfect. It's much more reliable to use something like the --dynamic-loading option to bindgen to check this when compiling. See https://github.com/rust-lang/rust-bindgen/pull/1846

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