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Aside from Javascript, a potential path is to use an engine that supports deploying to both native desktop and webassembly for the web. Unity does this, Godot does this, and so do lesser-known yet still capable engines such as rbfx. Using the Emscripten tool chain, these engines can compile to WASM for the web, using WebGL for the graphics backend.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
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