Creating a custom animation preview editor window or how I ended up trying to rip C# code from Unity's DLL

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

  • I used ILSpy to decompile UnityEngine.dll and UnityEditor.dll. Inside, I found several classes that might match what I'm seeing in the editor: AnimationEditor, AvatarPreview...

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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