GDScript progress report: Feature-complete for 4.0

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • godot-proposals

    Godot Improvement Proposals (GIPs)

    Has there been any decision on reduz's suggestion regarding nullable static types?

  • F#

    Discontinued Please file issues or pull requests here: https://github.com/dotnet/fsharp (by fsharp)

    If you're interested, check out Cornell's course/book, Functional Programming in OCaml. It's an excellent resource for learning FP, using a language called OCaml that's pretty easy to learn and read. (And also just a nice language in general.) You can even sort of indirectly translate the OCaml knowledge to Godot, too, because you can piggyback off Godot's C# support to use F#, a language that's loosely related to OCaml. :D

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • godex

    Godex is a Godot Engine ECS library.

    Are you aware of Godex? A Godot ECS approach currently developed by Andrea Catania I believe it heavily builds on those FP principles.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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