Sharing Saturday #345

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • mscottmoore.dev

    personal blog

    Depending on how familiar you are with JavaScript, you might want to look into gatsby. I use it for my devblog. I just write my posts in markdown, push up to github, then netlify automatically picks up the changes and rebuilds my site. No hosting costs either. See https://github.com/mscottmoore/mscottmoore.dev (the repo) and https://mscottmoore.dev (the generated site)

  • gruid

    Discontinued Cross-platform grid-based UI and game framework.

    I've also improved the annotated movement example so that it contains all the basics for getting started to make a roguelike : automatic movement in a direction or following a mouse directed path, field of view and exploration, map generation and replay in less than 500 lines of code (that's counting comments).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • ecs-rogal

    Experimental Python roguelike project

    ecs-rogal - GitHub | screenshots

  • talesfromticronem

    2d turn-based roguelike with a focus on magical combat, procedural generation, and tactics

    Site | Twitter | repo | Roadmap

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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