Any good 3D libraries for C#?

This page summarizes the projects mentioned and recommended in the original post on /r/csharp

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  • Raylib-cs

    C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

  • bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • Unfortunately, OpenTK has a really bad documentation. I recommend op to look at the setup tutorial at https://opentk.net/learn/chapter1/1-creating-a-window.html and continue with the tutorials from http://www.opengl-tutorial.org/ or https://learnopengl.com/ (tutorials from opentk.net/learn are forked from this site) and "translating" them to c#. Function names are pretty much the same, however OpenTK adds a lot of very useful abstractions that make it easier, look at OpenTK tutorials if you are lost ;)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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