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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Unfortunately, OpenTK has a really bad documentation. I recommend op to look at the setup tutorial at https://opentk.net/learn/chapter1/1-creating-a-window.html and continue with the tutorials from http://www.opengl-tutorial.org/ or https://learnopengl.com/ (tutorials from opentk.net/learn are forked from this site) and "translating" them to c#. Function names are pretty much the same, however OpenTK adds a lot of very useful abstractions that make it easier, look at OpenTK tutorials if you are lost ;)