Boid Simulation

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • boids-rs

    Boids Flocking Simulation implemented in Rust using the Amethyst game engine

  • I was interested to see how, on linux, this compares with https://github.com/henninglive/boids-rs (and the 60 other https://github.com/search?l=Rust&q=boids&type=Repositories ) but

  • boidflock

    A Boid Flocking Simulation Built with Rust

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  • Amethyst

    Discontinued Data-oriented and data-driven game engine written in Rust (by amethyst)

  • Reminds me of this issue I once had when using amethyst: https://github.com/amethyst/amethyst/issues/2524

  • rust

    Empowering everyone to build reliable and efficient software.

  • error[E0658]: use of unstable library feature 'clamp' --> src/boid.rs:25:19 | 25 | + (pos[0].clamp(0., width - 1.) / opt.VISUAL_RANGE).floor()) as usize | ^ | = note: see issue #44095 https://github.com/rust-lang/rust/issues/44095 for more information

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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