Best library for 3D development that doesn't require GLFW/GLAD etc

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/gamedev

Our great sponsors
  • SonarQube - Static code analysis for 29 languages.
  • Scout APM - Less time debugging, more time building
  • SaaSHub - Software Alternatives and Reviews
  • urho3d

    Cross-platform 2D and 3D game engine

    You might give rbfx a try. It's a fork of Urho3D which is also good, though aging. While they do verge into engine territory, they're not editor-based as Unity and Godot are, and in fact the editors for each are quite rudimentary and unfinished. For a programming-centric workflow, they're pretty nice.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts