Bug(?) Report - Sound testing

This page summarizes the projects mentioned and recommended in the original post on /r/QuakeChampions

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  • clumsy

    clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.

  • In this last clip I also used clumsy - a tool that artificially induces lag and paket loss - to test wether sounds would get swallowed by latency or paket loss. With a ping of 330ms and 25% paket loss (which is utterly ridicolous) I was rubberbanding all over the place but the sounds that we expected to be playing were actually playing no matter how much we tested. So kudos to the game on handling this correctly in pretty much a worst case scenario. The wall sound bug occured regardless of wether I was playing on 15ms, 0% PL or 330ms, 25% PL. All other sounds were playing perfectly fine in both scenarios as you can hear.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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