gfx-rs ecosystem releases v0.8

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/rust

Our great sponsors
  • SonarQube - Static code analysis for 29 languages.
  • Scout APM - Truly a developer’s best friend
  • talent.io - Download talent.io’s Tech Salary Report
  • wgpu-rs

    Rust bindings to wgpu native library

    wgpu-rs (https://github.com/gfx-rs/wgpu-rs) is probably closer to what you're looking for, it's a "high level wrapper" over wgpu-core (Which implements "WebGPU", an upcoming browser API for graphics using gfx-rs, and AIUI "implements" means this is what a browser might use to actually call a graphics API when javascript uses webGPU, although if you're compiling for wasm it could just call the browser APIs). It can run natively, ignore the fact it has "Web" in the name

  • ash

    Vulkan bindings for Rust

    The closest thing to vulkan afaik is literally vulkan bindings, iirc I've seen the ash (https://github.com/MaikKlein/ash) crate recommended for that, but that is fairly unsafe.

  • SonarQube

    Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts