Runtime communication with C# applicaiton

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

    Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

    Hi, I am working on a similar project. What works well for me: Using https://github.com/neuecc/MessagePack-CSharp on C#-side. Server https://docs.rs/rmp-serde/0.15.4/rmp_serde/ couple with serde_repr for enums. I had to do couple local changes to rmp_serde though, to address difference in Union/enum encoding. MessagePack-CSharp uses {enum: value} form, while rmp_serde [enum, value]. MessagePack also uses I32 while rmp_serde expects U64 for enums with serde_repr. Might be a good idea to upstream these as an option, but I am a bit low on time.

  • Utf8Json

    Discontinued Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).

    If my game state was smaller I would go for https://github.com/neuecc/Utf8Json and serde_json combination. Would save me some time with rmp_serde customization.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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