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On the other hand, WASM requires a bit more learning, but with tools like AssemblyScript and some knowledge of TypeScript (check out my article on that), you won’t have to go far from the Web to enjoy WASM’s benefits. It can be useful in heavy-compute applications like games, data manipulation, math, physics, etc. You can already see it in action in popular apps like Figma, or Avocode, providing native-desktop-level experiences on the Web.
React Native / NativeScript - for building native mobile apps with web technologies (deeper native bindings, without the use of WebView)
React Native / NativeScript - for building native mobile apps with web technologies (deeper native bindings, without the use of WebView)
Flutter - dedicated toolkit for building cross-platform native mobile apps, recently expanded to the web and desktop apps.
It still shares some of React Native’s and NativeScript’s drawbacks, like having to sometimes dive into the native code but also learn another programming language (Dart). However, with its popularity, bigger community, more functionalities, and a wider range of supported platforms, it’s easy to see the appeal.
Cordova / Capacitor - for building mobile apps with web technologies (a WebView packed into a separate app, like Electron but for mobile)
Cordova / Capacitor - for building mobile apps with web technologies (a WebView packed into a separate app, like Electron but for mobile)