Subscription Based Games

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • awesome-cpp

    A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

  • Steamworks is the easy option, but if you're programming-savvy you could also use a networking library (some lists for C and C++: 1 2 3) to accomplish the same thing.

  • AwesomeCppGameDev

    A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

  • Steamworks is the easy option, but if you're programming-savvy you could also use a networking library (some lists for C and C++: 1 2 3) to accomplish the same thing.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • single_file_libs

    List of single-file C/C++ libraries.

  • Steamworks is the easy option, but if you're programming-savvy you could also use a networking library (some lists for C and C++: 1 2 3) to accomplish the same thing.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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