Hosting with Mirror, But What About Port Forwarding?

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  • Mirror

    #1 Open Source Unity Networking Library

  • Mirror (https://github.com/vis2k/Mirror) is a really good networking solution. However when hosting, you have to port forward to play with your friend. I of course don't want players to port forward just to play this. I want to make that get handled by my game. Ngrok (https://ngrok.com/) is a pretty good way to do, but there is an insane lag when I try it. Are there any other alternatives for this?

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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