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One thing that was not mentioned in article (searched for "OSM" and "OpenStreetMap"): building data and maybe also some other info is from OpenStreetMap.
BTW, OpenStreetMap data is available for anyone as long they credit it (there are some additional rules about merging it with other databases) - see https://www.openstreetmap.org/ for place where you may see just part of dataset and contribute.
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aircraft
The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
> It would be amazing if they could turn Flight Simulator into a "game engine", so that other developers can build specific scenarios/games on top of it!
That's already the case. There's a huge ecosystem of hand-crafted airports, airplanes that are true to every little switch, etc.
Microsoft's flight simulators are an open platform like Windows and are meant to be extended. Hundreds of products have been already released for the new Flight Simulator, and there's a thriving freeware scene[1][2]. You can of course only use Calc and Paint, but then you'd be missing out.
[1] https://github.com/flybywiresim/a32nx
[2] https://flightsim.to/