Looking for code only game engine

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/opengl

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  • GitHub repo urho3d

    Cross-platform 2D and 3D game engine

    As far as an existing engine goes I would recommend Urho3D (or RBFX a fork of Urho3D) . The engine is surprisingly complete and capable and pretty slim compared to most other engines with similar feature sets. It supports scripting, but everything can be done directly through C++ as well. It has a graphical editor, but you an do everything through source code if that's your preference.

  • GitHub repo rbfx

    Game engine with (optional) C# support and WYSIWYG editor.

    As far as an existing engine goes I would recommend Urho3D (or RBFX a fork of Urho3D) . The engine is surprisingly complete and capable and pretty slim compared to most other engines with similar feature sets. It supports scripting, but everything can be done directly through C++ as well. It has a graphical editor, but you an do everything through source code if that's your preference.

  • OPS

    OPS - Build and Run Open Source Unikernels. Quickly and easily build and deploy open source unikernels in tens of seconds. Deploy in any language to any cloud.

  • GitHub repo Cinder

    Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

    cinder

  • GitHub repo magnum

    Lightweight and modular C++11 graphics middleware for games and data visualization

    Try Magnum, it provides all you need for bootstrapping a game in modern C++: https://magnum.graphics

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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