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I kind of doubt you'll find any shader around that's more comprehensive than the one developed by the Unity-Chan project. You can find it on their Github along with a bunch of information about high-quality cel shading. Basic toon shading is easy, but getting a refined anime look takes some real work and a shader like that is built to accommodate the sort of art pipeline necessary to compete with the state of the art graphics you're looking for.
And looking at the network it seems like further development on that shader has gone internal - here's a repository from Unity that they've been actively working on for years. Looks like it uses URP?