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It should be possible to produce simulations like the ones they produced in JS: http://google.github.io/liquidfun/
A couple weeks ago I ported liquidfun to TypeScript + WebAssembly: https://github.com/Birch-san/box2d-wasm/releases/tag/v4.0.0-liquidfun.0
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Hence, a higher number means a more popular project.
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