Prefix sum: 20 GB/s (2.6x baseline)

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  1. perf-portfolio

    HPC research and demonstrations

  2. SaaSHub

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  3. GPUPrefixSums

    A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

    Lol do you think "PTX programming" is some kind of secret source of perf? It's just inline asm. Sometimes it's necessary but most of the time "CUDA is all you need":

    https://github.com/b0nes164/GPUPrefixSums

  4. webglc

    WebGL Compute

    Mm, I used that very writeup as a reference to implement this algorithm in WebGL 3 years ago: https://github.com/ashtonsix/webglc/blob/main/src/kernel/sca...

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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based on number of references?