-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
GPUPrefixSums
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
Lol do you think "PTX programming" is some kind of secret source of perf? It's just inline asm. Sometimes it's necessary but most of the time "CUDA is all you need":
https://github.com/b0nes164/GPUPrefixSums
-
Mm, I used that very writeup as a reference to implement this algorithm in WebGL 3 years ago: https://github.com/ashtonsix/webglc/blob/main/src/kernel/sca...
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.