Helion: A modern fast paced Doom FPS engine in C#

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  1. Helion

    A modern fast paced Doom FPS engine

  2. ReSharper

    ReSharper is now available in VS Code and Cursor. ReSharper brings a professional toolset for C# developers backed by over 20 years of experience, enterprise-grade security, SOC 2 compliance, and the trust of companies worldwide.

    ReSharper logo
  3. hgzdoom

    GZDoom fork

    Probably not much in the AA/AAA space, but plenty of indies. The Doom engine (and GZDoom, which is the most common Doom engine derivative) is GPL and there have been multiple commercially successful games released using it. I know at least Hedon[0] and Hands of Necromancy[1] sold enough copies to warrant a sequel.

    [0] https://github.com/madame-rachelle/hgzdoom https://store.steampowered.com/app/1072150/Hedon_Bloodrite/

    [1] https://store.steampowered.com/app/1898610/Hands_of_Necroman...

  4. BEPUphysics

    Pure C# 3D real time physics simulation library, now with a higher version number.

    Go and have a look at Bepu Physics v2: https://github.com/bepu/bepuphysics2

    It can be quite performant these days, sadly I'm stuck developing in Unity Mono C# which is quite a bit behind.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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