Free high-performance cross-platform game engine

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  1. defold

    Defold is a completely free to use game engine for development of desktop, mobile and web games.

    I've had a soft spot for defold, partly because they're unique in the gamedev space. For example, the GUI editor that is built-in is done in Clojure! https://github.com/defold/defold/tree/dev/editor (cljfx for the GUI, I am rooting for seesaw though :))

    From what I understand it emerged from a gamedev studio from Sweden (King or something?) so there's commercial release pedigree there. I believe their console platform build/release tooling does cost money for game devs because the platform SDKs themselves impose restrictions. But I get the impression that defold as org does seem to put in earnest effort to be fair to game devs with licensing, etc. like others mentioned here.

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. tl

    The compiler for Teal, a typed dialect of Lua

  4. love

    LÖVE is an awesome 2D game framework for Lua.

    How does it compare to Löve 2D, other than shipping with a IDE? Looks like Defold supports more platforms, but I guess there are some strings attached since packaging games for various consoles usually come with very non-open dependencies.

    https://love2d.org/

  5. nixpkgs

    Nix Packages collection & NixOS

    Noticed it wasn't on Nixpkgs, so... https://github.com/NixOS/nixpkgs/pull/399843

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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