Free high-performance cross-platform game engine

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  1. defold

    Defold is a completely free to use game engine for development of desktop, mobile and web games.

    I've had a soft spot for defold, partly because they're unique in the gamedev space. For example, the GUI editor that is built-in is done in Clojure! https://github.com/defold/defold/tree/dev/editor (cljfx for the GUI, I am rooting for seesaw though :))

    From what I understand it emerged from a gamedev studio from Sweden (King or something?) so there's commercial release pedigree there. I believe their console platform build/release tooling does cost money for game devs because the platform SDKs themselves impose restrictions. But I get the impression that defold as org does seem to put in earnest effort to be fair to game devs with licensing, etc. like others mentioned here.

  2. SaaSHub

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  3. tl

    The compiler for Teal, a typed dialect of Lua

  4. love

    LÖVE is an awesome 2D game framework for Lua.

    How does it compare to Löve 2D, other than shipping with a IDE? Looks like Defold supports more platforms, but I guess there are some strings attached since packaging games for various consoles usually come with very non-open dependencies.

    https://love2d.org/

  5. nixpkgs

    Nix Packages collection & NixOS

    Noticed it wasn't on Nixpkgs, so... https://github.com/NixOS/nixpkgs/pull/399843

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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