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I decided to try using Golang on the PSP and explored several approaches, including porting Clang, using TinyGo, and compiling Golang to JavaScript with GopherJS. Then, I came across a user named aethiopicuschan on the PSP homebrew Discord, who was attempting the same goal using WebAssembly. His example worked on PPSSPP but not on actual hardware.
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After hours of tinkering with CMake, I managed to create a working example using TinyGo and targeting WASI. I also wrapped a raylib function, InitWindow (the psp has a raylib port by the way), with the goal of porting raylib-go bindings to this WASM-to-C platform. The example successfully binds the C InitWindow function to the compiled WASM code.
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After hours of tinkering with CMake, I managed to create a working example using TinyGo and targeting WASI. I also wrapped a raylib function, InitWindow (the psp has a raylib port by the way), with the goal of porting raylib-go bindings to this WASM-to-C platform. The example successfully binds the C InitWindow function to the compiled WASM code.