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Proton (Steam Play 2.0) is a set of game-focused patches on top of Wine, plus several other components that improve game compatibility and/or performance. The most notable of these are DXVK, which implements Direct3D 8/9/10/11 APIs in terms of Vulkan, and vkd3d-proton, which does the same for Direct3D 12.
In many cases, it's possible to get a game running with regular Wine (or Wine-staging) if you install into the Wine prefix not only the game, but also one or more of: DXVK, vkd3d-proton, whatever Microsoft Visual C++ runtime the game wants, and Mono. If a game also needs custom Wine patches, you'll have better luck with a game launcher like Lutris, which automates installing patched Wine versions, or running a Wine build like the one that GloriousEggroll maintained until recently.
Be sure that your graphics card's Vulkan drivers are installed, and if it's a 32-bit game, all the appropriate 32-bit libraries as well.
https://github.com/ValveSoftware/Proton
https://github.com/doitsujin/dxvk
https://github.com/HansKristian-Work/vkd3d-proton
https://github.com/GloriousEggroll/wine-ge-custom
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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Proton (Steam Play 2.0) is a set of game-focused patches on top of Wine, plus several other components that improve game compatibility and/or performance. The most notable of these are DXVK, which implements Direct3D 8/9/10/11 APIs in terms of Vulkan, and vkd3d-proton, which does the same for Direct3D 12.
In many cases, it's possible to get a game running with regular Wine (or Wine-staging) if you install into the Wine prefix not only the game, but also one or more of: DXVK, vkd3d-proton, whatever Microsoft Visual C++ runtime the game wants, and Mono. If a game also needs custom Wine patches, you'll have better luck with a game launcher like Lutris, which automates installing patched Wine versions, or running a Wine build like the one that GloriousEggroll maintained until recently.
Be sure that your graphics card's Vulkan drivers are installed, and if it's a 32-bit game, all the appropriate 32-bit libraries as well.
https://github.com/ValveSoftware/Proton
https://github.com/doitsujin/dxvk
https://github.com/HansKristian-Work/vkd3d-proton
https://github.com/GloriousEggroll/wine-ge-custom
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Proton (Steam Play 2.0) is a set of game-focused patches on top of Wine, plus several other components that improve game compatibility and/or performance. The most notable of these are DXVK, which implements Direct3D 8/9/10/11 APIs in terms of Vulkan, and vkd3d-proton, which does the same for Direct3D 12.
In many cases, it's possible to get a game running with regular Wine (or Wine-staging) if you install into the Wine prefix not only the game, but also one or more of: DXVK, vkd3d-proton, whatever Microsoft Visual C++ runtime the game wants, and Mono. If a game also needs custom Wine patches, you'll have better luck with a game launcher like Lutris, which automates installing patched Wine versions, or running a Wine build like the one that GloriousEggroll maintained until recently.
Be sure that your graphics card's Vulkan drivers are installed, and if it's a 32-bit game, all the appropriate 32-bit libraries as well.
https://github.com/ValveSoftware/Proton
https://github.com/doitsujin/dxvk
https://github.com/HansKristian-Work/vkd3d-proton
https://github.com/GloriousEggroll/wine-ge-custom
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wine-ge-custom
Discontinued My custom build of wine, made to use with lutris. Built with lutris's buildbot.
Proton (Steam Play 2.0) is a set of game-focused patches on top of Wine, plus several other components that improve game compatibility and/or performance. The most notable of these are DXVK, which implements Direct3D 8/9/10/11 APIs in terms of Vulkan, and vkd3d-proton, which does the same for Direct3D 12.
In many cases, it's possible to get a game running with regular Wine (or Wine-staging) if you install into the Wine prefix not only the game, but also one or more of: DXVK, vkd3d-proton, whatever Microsoft Visual C++ runtime the game wants, and Mono. If a game also needs custom Wine patches, you'll have better luck with a game launcher like Lutris, which automates installing patched Wine versions, or running a Wine build like the one that GloriousEggroll maintained until recently.
Be sure that your graphics card's Vulkan drivers are installed, and if it's a 32-bit game, all the appropriate 32-bit libraries as well.
https://github.com/ValveSoftware/Proton
https://github.com/doitsujin/dxvk
https://github.com/HansKristian-Work/vkd3d-proton
https://github.com/GloriousEggroll/wine-ge-custom