-
All of those look broken, especially the "classic" one but all of them have issues. They look like a bitmap-based theme engine tried to do arbitrary scaling of bitmaps without even bilinear filtering (which, don't get me wrong, would also look bad - but this looks even worse).
Except it seems that they are defined in code[0], calling FLTK functions (these draw_xxx functions are wrappers/bindings for Fl_xxx functions). I'm not sure where exactly things break, the code (at least the linked one) seems mostly straightforward. Does FLTK try to scale draw call coordinates? While scaling coordinates is helpful in general, for low level drawing like implementing themes, it should be disabled and have the themes handle scaling themselves in a way that doesn't look like someone applied widths and heights randomly.
[0] https://github.com/fltk-rs/fltk-theme/blob/main/src/widget_t...
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
Happy to see that Dillo[0] is active[1] somewhat.
0. https://dillo-browser.github.io/
1. https://github.com/dillo-browser/dillo/commits/master/
-
Fltkhs [1] was the best ever experience I've had while doing small/auxiliary GUI utilities. Now using NWG [2] for that (UI forms examples [3]) and it is so much less elegant so much more verbose than Fltkhs. Resulting lean EXEs without any bundled runtime are nice though.
[1] https://github.com/deech/fltkhs
-
[2] https://github.com/gabdube/native-windows-gui
-
-