Gamedev in Lisp. Part 2: Dungeons and Interfaces

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • lambdarock

    Common Lisp Roguelike Langband ++

    There's also a fairly complete Angband clone written in CL by my late friend. Including SDL/tiled version; however the code is pre-Quicklisp so it'd probably would be some work to get it to run again.

    https://github.com/fufie/lambdarock

  • CIEL

    CIEL Is an Extended Lisp. Scripting with batteries included.

    This doesn't exactly get at it, but https://ciel-lang.org/ is at least attacking part of too-many-steps problem while focusing more on the too-many-choices and long in the tooth defaults (as I understand it).

  • HyperLap2D

    A powerful, platform-independent, visual editor for complex 2D worlds and scenes.

    Hey, you should checkout https://github.com/rednblackgames/HyperLap2D then.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Did you konow that Common Lisp is
the 38th most popular programming language
based on number of metions?