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If you don't like XAML, you can use https://github.com/AvaloniaUI/Avalonia.Markup.Declarative to write declarative SwiftUI-like code. You can also use F# if that's your cup of tea: https://github.com/fsprojects/Avalonia.FuncUI.
If you prefer GTK, there are rich GObject bindings that are a successor to GTK#: https://gircore.github.io/
Here are samples that demonstrate basic GTK4 usage scenarios: https://github.com/gircore/gir.core/tree/main/src/Samples/Gt...
All this should require less than 10 minutes including setup and such.
Lastly, I want to make a disclaimer that you do not need C# Dev Kit extension for VS Code, only the base C# one, which is what gives you language server, debugger, etc. If you are using VSCodium which cannot use closed-source vsdbg component that the base extension uses, you can replace it with https://github.com/muhammadsammy/free-vscode-csharp which uses open-source debugger from Samsung instead. It can be rough around the edges but works well enough in standard scenarios. Just don't use Debugger.WriteLine over Console. :D
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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Sounds like Mozilla should invent a low language level but secure, maybe even call it after some form of oxidation process[1]. Then make a browser engine called after a motor[2], and then NOT axe the team responsible for it.
I think the last part might be crucial.
[1] https://www.rust-lang.org/
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Servo
Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.
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gecko-dev
DEPRECATED by https://github.com/mozilla-firefox/firefox. Read-only Git mirror of the Mercurial gecko repositories at https://hg.mozilla.org
this is the change that fixed it
https://github.com/mozilla/gecko-dev/commit/7a85a111b5f42cdc...
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If you don't like XAML, you can use https://github.com/AvaloniaUI/Avalonia.Markup.Declarative to write declarative SwiftUI-like code. You can also use F# if that's your cup of tea: https://github.com/fsprojects/Avalonia.FuncUI.
If you prefer GTK, there are rich GObject bindings that are a successor to GTK#: https://gircore.github.io/
Here are samples that demonstrate basic GTK4 usage scenarios: https://github.com/gircore/gir.core/tree/main/src/Samples/Gt...
All this should require less than 10 minutes including setup and such.
Lastly, I want to make a disclaimer that you do not need C# Dev Kit extension for VS Code, only the base C# one, which is what gives you language server, debugger, etc. If you are using VSCodium which cannot use closed-source vsdbg component that the base extension uses, you can replace it with https://github.com/muhammadsammy/free-vscode-csharp which uses open-source debugger from Samsung instead. It can be rough around the edges but works well enough in standard scenarios. Just don't use Debugger.WriteLine over Console. :D
-
If you don't like XAML, you can use https://github.com/AvaloniaUI/Avalonia.Markup.Declarative to write declarative SwiftUI-like code. You can also use F# if that's your cup of tea: https://github.com/fsprojects/Avalonia.FuncUI.
If you prefer GTK, there are rich GObject bindings that are a successor to GTK#: https://gircore.github.io/
Here are samples that demonstrate basic GTK4 usage scenarios: https://github.com/gircore/gir.core/tree/main/src/Samples/Gt...
All this should require less than 10 minutes including setup and such.
Lastly, I want to make a disclaimer that you do not need C# Dev Kit extension for VS Code, only the base C# one, which is what gives you language server, debugger, etc. If you are using VSCodium which cannot use closed-source vsdbg component that the base extension uses, you can replace it with https://github.com/muhammadsammy/free-vscode-csharp which uses open-source debugger from Samsung instead. It can be rough around the edges but works well enough in standard scenarios. Just don't use Debugger.WriteLine over Console. :D
-
If you don't like XAML, you can use https://github.com/AvaloniaUI/Avalonia.Markup.Declarative to write declarative SwiftUI-like code. You can also use F# if that's your cup of tea: https://github.com/fsprojects/Avalonia.FuncUI.
If you prefer GTK, there are rich GObject bindings that are a successor to GTK#: https://gircore.github.io/
Here are samples that demonstrate basic GTK4 usage scenarios: https://github.com/gircore/gir.core/tree/main/src/Samples/Gt...
All this should require less than 10 minutes including setup and such.
Lastly, I want to make a disclaimer that you do not need C# Dev Kit extension for VS Code, only the base C# one, which is what gives you language server, debugger, etc. If you are using VSCodium which cannot use closed-source vsdbg component that the base extension uses, you can replace it with https://github.com/muhammadsammy/free-vscode-csharp which uses open-source debugger from Samsung instead. It can be rough around the edges but works well enough in standard scenarios. Just don't use Debugger.WriteLine over Console. :D
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives