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https://github.com/dpjudas/SurrealEngine/blob/efb4a196ccc856...
Look, I get it: they named their library "dumb" so they felt they just have to be cutesy with the license file, but please don't. If you hate licenses that much, https://spdx.org/licenses/WTFPL.html is probably for you
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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For people who want more cutesy licenses, find them here: https://github.com/benlk/misc-licenses
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That would be absolutely great if it were to happen, especially if they'd choose more liberal license such as BSD.
I'm a sucker for software rendering and unreal engine 1 has even more advanced features in that department compared to the original Quake (1 and 2) engines.
Would love to port that to wasm if this ever happens.
There is https://github.com/RedPandaProjects/UnrealEngine but I don't know what are the legalities and such...
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Epic has some agreement with the old unreal community where people have access to the source and release patches.
https://github.com/OldUnreal/UnrealTournamentPatches
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You might get a kick out of: https://osgameclones.com/
Hopefully you find something from the past that can bring even more happy memories!
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It took a very long time for the source code for e.g. ZZT to be published, precisely because they apparently lost the code. https://github.com/asiekierka/almost-of-zzt Even then that had some third party comments removed from it.
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I've opened a PR to nixpkgs for this, includes full instructions to get it running. https://github.com/NixOS/nixpkgs/pull/337069