If I want to create a physics "engine" to practice my physics knowledge, where should I start?

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    Given that you wanna make a game engine on your own, why not look inside a game engine to really understand how they work? Right now the best (open source) example would be Godot (btw, that's a french word).

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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