3 Reasons Game Developers are Looking for Perforce Alternatives

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  • git

    A fork of Git containing Windows-specific patches. (by git-for-windows)

  • The main alternatives game developers have to choose from are Git, SVN and Unity Version Control (which is how Unity packaged their acquired Plastic SCM). A recent article in The New Stack provides a good roundup comparing between the various alternatives. Spoiler: no tool is perfect and something’s got to give…

  • Puts Debuggerer

    Ruby library for improved puts debugging, automatically displaying bonus useful information such as source line number and source code.

  • One major complaint about Perforce is the complex setup and maintenance it requires. As a tool developed back in the 1990’s, and not undergoing an architectural overhaul since, Perforce server is software that needs to be installed on a dedicated server. Being in the era of SaaS (with version control tools like Github, Gitlab and Bitbucket available as SaaS), developers are reluctant to invest excess IT resources running legacy infrastructure and the fact that Perforce still requires them to do so is considered as a drawback.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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