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server
A place to share code and server configurations in support of the networkQuality tool (by network-quality)
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Component to perform network speed tests against Cloudflare's edge network (by cloudflare)
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From the article, a set of reference servers, one in Swift, one in Go:
https://github.com/network-quality/server
Looks like the Go implementation has been pulled out to its own repo and has been recently maintained: https://github.com/network-quality/goserver
Also of note: looks like Apple has proposed a new IETF RFC for responsiveness and the "Round-trips Per Minute" (RPM) metric: https://github.com/network-quality/draft-ietf-ippm-responsiv...
Looks like the Go implementation has been pulled out to its own repo and has been recently maintained: https://github.com/network-quality/goserver
Also of note: looks like Apple has proposed a new IETF RFC for responsiveness and the "Round-trips Per Minute" (RPM) metric: https://github.com/network-quality/draft-ietf-ippm-responsiv...
Looks like the Go implementation has been pulled out to its own repo and has been recently maintained: https://github.com/network-quality/goserver
Also of note: looks like Apple has proposed a new IETF RFC for responsiveness and the "Round-trips Per Minute" (RPM) metric: https://github.com/network-quality/draft-ietf-ippm-responsiv...
Apple's "networkQuality" tool (or the open source alternative that you can run in other operating systems: https://github.com/network-quality/goresponsiveness) is very useful to understand how your connection behaves under extreme conditions, but extreme conditions is not something a home connections sees regularly, so make sure to use a combination of tools if you want to understand your home connection behaves under expected use.
It's more of an art than a science, really, and your ISP may be optimizing for more average use cases.
Personally I like to start with a regular web-based speed test (I'm biased towards https://speed.cloudflare.com, but any test that shows latency under load is OK, like https://www.waveform.com/tools/bufferbloat or https://fast.com[1]) and then combine it with "networkQuality" running concurrently (if possible, from a different host) and see how it impacts the numbers.
Of course, this only makes sense if you, for example, have your own router running OpenWRT where you can enable active queue management (SQM/AQM) where you can actually do something to improve the results.
[1] In more recent times I'm finding fast.com to be a bit unreliable, as some ISPs may treat Netflix traffic specially (like allowing for longer bursts over contracted speeds, etc. — net neutrality notwithstanding).
Apple's "networkQuality" tool (or the open source alternative that you can run in other operating systems: https://github.com/network-quality/goresponsiveness) is very useful to understand how your connection behaves under extreme conditions, but extreme conditions is not something a home connections sees regularly, so make sure to use a combination of tools if you want to understand your home connection behaves under expected use.
It's more of an art than a science, really, and your ISP may be optimizing for more average use cases.
Personally I like to start with a regular web-based speed test (I'm biased towards https://speed.cloudflare.com, but any test that shows latency under load is OK, like https://www.waveform.com/tools/bufferbloat or https://fast.com[1]) and then combine it with "networkQuality" running concurrently (if possible, from a different host) and see how it impacts the numbers.
Of course, this only makes sense if you, for example, have your own router running OpenWRT where you can enable active queue management (SQM/AQM) where you can actually do something to improve the results.
[1] In more recent times I'm finding fast.com to be a bit unreliable, as some ISPs may treat Netflix traffic specially (like allowing for longer bursts over contracted speeds, etc. — net neutrality notwithstanding).
One thing this tool doesn’t offer is an over time component. I wrote this (it’s pretty primitive) to examine latencies over time.
https://github.com/acolombi/ping_parse