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FoundryVTT-Drag-Upload
Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
A lot of good suggestions here, but none of them really covers the concept of replacing "quickly drawing on a dry erase battle mat". While I agree that Foundry's drawing tools are very limited, you can actually get pretty far by taking advantage of texture filling and assets. First; prep a handful of maps with the most important, simple backgrounds. Like one with grass, one with dungeon floors, one with snow, and so on. Then you prep a folder with basic textures, like rock, snow, water and such. Remove the borders of your drawing tool, and fill with texture. That way you can paint a pond or a rock in a couple of seconds. Same principle with walls. You should also have a folder with basic map assets, like trees, rocks and whatever. For extra quick deployment, use Foundry in a web browser, and combine it with the Drag Upload module. It takes a little bit of prep the first time, but as soon as you are comfortable with the method, you can draw maps almost as quickly as you used to do with a dry erase board, and they will look like much better representations of the terrain.
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.