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Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.
Using the amazing work of https://mlc.ai/web-stable-diffusion/ I've got the code moved into a Web Worker and running fully local client side. It does require 2GB's of model files be downloaded (automatically), and takes a few minutes for the first load, but it works and once it's going it only takes 20s to make a 512x512 image.
Desktop environment in the browser
Sadly no, not yet. In general WebGPU is still very early days. Next week Chrome 113 will be the first official browser to support it by default. I tried an origin trial on my domain with Chrome 112, and it did activate WebGPU, but it had features missing that only 113 has. I think mobile will have better support later this year once Chrome finally starts shipping this. Thanks for asking! I have since uploaded these changes to https://dustinbrett.com, so if you have Chromium 113+ it may very well work.
Running Vicuna 7B on my Personal Website w/WebGPU
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Show HN: ExaequOS, a new OS running in a web browser
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Orb is a free and open source web desktop
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DaedalOS – Desktop Environment in the Browser
1 project | news.ycombinator.com | 29 Jul 2023