Our great sponsors
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To find more about ECS, see the FAQ: https://github.com/SanderMertens/ecs-faq/blob/master/README.md
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To find more about Flecs, see the Github repository: https://github.com/SanderMertens/flecs
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Unreal-Minimum-Viable-Flecs
Minimum viable Flecs entity component system implementation in Unreal Engine.
Yup, there is this projects that shows how to use Flecs with Unreal: https://github.com/PreyK/Unreal-Minimum-Viable-Flecs
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
Related posts
- Flecs 3.2, an Entity Component System for C/C++ is out!
- I put together an online playground for learning ECS without code (link in comment)
- If you used another engine before, what made you switch to UnrealEngine?
- Storing the data type of a variable
- Flecs is a fast and lightweight Entity Component System