Flecs 3.2, a high performance game development framework for C and C++ is out!

This page summarizes the projects mentioned and recommended in the original post on /r/programming

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  • ecs-faq

    Frequently asked questions about Entity Component Systems

    To find more about ECS, see the FAQ: https://github.com/SanderMertens/ecs-faq/blob/master/README.md

  • flecs

    A fast entity component system (ECS) for C & C++

    To find more about Flecs, see the Github repository: https://github.com/SanderMertens/flecs

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • Unreal-Minimum-Viable-Flecs

    Minimum viable Flecs entity component system implementation in Unreal Engine.

    Yup, there is this projects that shows how to use Flecs with Unreal: https://github.com/PreyK/Unreal-Minimum-Viable-Flecs

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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