cl-universal-tween-engine - Common Lisp port of Universal Tween Engine

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  • cl-universal-tween-engine

    Common Lisp port of the Universal Tween Engine

  • The library you mentioned is functionally equivalent to a subset of UTE (see this file https://github.com/bohonghuang/cl-universal-tween-engine/blob/master/tween-equations.lisp). UTE not only provides these easing functions, but more importantly, it manages interpolated changes to values over time. You can create nested timelines, set callbacks for when interpolations end, rewind and repeat animations, and all you need to do is pass UTE the frame interval. This makes it well-suited for real-time rendering applications like games.

  • easing

    Easing functions (by vydd)

  • Well, this is all kinds of awesome. How does your engine compare to the easing library by Vyyd for Sketch (link: https://github.com/vydd/easing)?

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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