I'm making a renderer for facetracking data

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • OpenSeeFace

    Robust realtime face and facial landmark tracking on CPU with Unity integration

  • It uses OpenSeeFace for facetracking and engine patches/vrm code from the V-Sekai team.

  • openseeface-gd

    A GUI for running OpenSeeFace.

  • I have a stable(?) release out in the repo here. It's Windows only for now unless you want to recompile the engine for Mac or Linux + run the facetracker via Python instead of compiled binary.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • UniVRM

    UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

  • Most programs that support VTuber models (,vrm) are Unity-based because the reference plugin UniVRM is Unity-based

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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