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Safe and portable GPU abstraction in Rust, implementing WebGPU API.
Guide for using gfx-rs's wgpu library.
A nice introduction (+ a lot more) can be found here: https://sotrh.github.io/learn-wgpu/#what-is-wgpu
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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.
Noob Question: Why Am I Getting The Error "The pipeline layout, associated with the current compute pipeline, contains a bind group layout at index 0 which is incompatible with the bind group layout associated with the bind group at 0"?
3 projects | reddit.com/r/wgpu | 29 Apr 2023
Firefox with WebGPU seems to work well in F38!
1 project | reddit.com/r/Fedora | 25 Apr 2023
24 April 2023 - Daily Chat Thread
1 project | reddit.com/r/indonesia | 23 Apr 2023
OpenGL is not dead, long live Vulkan
1 project | reddit.com/r/programming | 10 Apr 2023
Using WebGPU through wgpu?
2 projects | reddit.com/r/rust_gamedev | 9 Apr 2023